EXPERIENCE
Curated VFX — New York, NY
Freelance Lead CG Lighter | November 2025 – June 2026
Freelance Lead CG Lighter | November 2025 – June 2026
Established and optimized sequence-wide lighting templates for efficient handoff to lighting artists, ensuring technical consistency across shots.
Stitched and calibrated HDRIs for individual environments to create physically accurate base lighting setups.
Led lighting reviews for a team of junior lighting artists, providing technical and artistic feedback to maintain visual continuity across sequences.
Rendered and refined FX simulations, including smoke and water, adjusting simulations and shaders to address creative and technical notes.
Selected Projects: Carrie (Amazon Prime Video), The Punisher: One Last Kill (Disney)
Warm & Fuzzy VFX — New York, NY
Freelance CG Generalist | November 2025
Freelance CG Generalist | November 2025
Recreated on-set environments using Substance Painter to develop photorealistic assets for digital set extensions across multiple shots.
Configuring render AOVs and global render settings for efficient rendering and compositing workflows.
Selected Project: Dunkin': Breakfast 2026
Kevin VFX — Los Angeles, CA (Remote)
Freelance Senior Lighter | June 2025 – September 2025
Freelance Senior Lighter | June 2025 – September 2025
Shaded and lit photorealistic vehicle replacements integrated into live-action plates.
Developed shaders and lighting for FX simulations and hero props, achieving seamless integration with on-set photography.
Created and customized digital crowds using Golaem, adapting templates, textures, and shaders to match shot-specific environments and creative direction.
Selected Projects: Kia, Cutwater: Mai Tai, Nike CAA NFL: Air Raid
Parliament VFX — New York, NY
Freelance CG Generalist | November 2024 – January 2025
Freelance CG Generalist | November 2024 – January 2025
Textured, shaded, and lit photorealistic CG environments for smooth integration into live-action plates.
Configured render globals and optimized render settings to ensure efficient rendering and clean delivery for compositing.
Selected Project: MSC Cruises – "Let's Holiday"
Framestore — New York, NY
Freelance Senior Lighter | September 2024
Freelance Senior Lighter | September 2024
Shaded and rendered photorealistic FX rain simulations for seamless integration into live-action car footage.
Collaborated with supervisors and compositors to achieve realistic lighting, shading, and final image quality while meeting production deadlines.
Selected Project: Nissan – "Weather or Not"
Powerhouse VFX — New York, NY
Freelance Senior Lighter | July 2024 – August 2024
Textured, shaded, and lit CG props which were then blended seamlessly with live-action plates.
Shaded and rendered FX simulations, ensuring photorealistic integration and consistency with on-set photography.
Selected Project: Daredevil: Born Again Season 1 (Disney)
Freelance CG Supervisor | April 2023 – July 2023
Collaborated with producers and the VFX Supervisor to evaluate shot complexity and develop accurate CG bids and production estimates.
Supervised modeling, texturing, and lighting artists in the creation of CG assets and digital set extensions for live-action integration.
Oversaw rendering, shot continuity, and overall visual consistency across sequences while ensuring client feedback was implemented throughout production.
Selected Project: Palm Royale Season 1 (Apple TV+)
Freelance CG Lead Lighter & Supervisor | May 2018 – October 2018 | February 2021 – April 2023
Textured, shaded, lit, and rendered hero assets and props for feature films and episodic productions.
Established lighting workflows, render AOVs, and global render settings to improve efficiency and streamline compositing handoffs.
Created sequence wide lighting templates to use across the lighting team, ensuring consistency throughout sequences.
Mentored, reviewed, and provided artistic and technical feedback to lighting artists.
Selected Projects: Glass (Universal Pictures), Old (Universal Pictures), The Bite (Spectrum Originals), Servant Seasons 1–2 (Apple TV+), The Orville Season 3 (Hulu), Silos Season 2 ( Apple TV+)
Zero VFX — Boston, MA (Remote)
Freelance Senior Lighter | August 2023 – September 2023 | April 2024
Freelance Senior Lighter | August 2023 – September 2023 | April 2024
Textured, shaded, and lit CG props, assets, and digital set extensions.
Collaborated closely with the CG team to achieve the desired visual aesthetic while incorporating client and supervisor feedback.
Selected Projects: Good Burger 2 (Paramount+), Sketch (Angel Studios)
MPC — New York, NY
Freelance CG Generalist | October 2020 – November 2020
Freelance CG Generalist | October 2020 – November 2020
Lit and rendered hero CG props for multiple shots in a holiday commercial.
Created pre-composites to validate lighting, renders, and AOVs prior to final delivery, enabling efficient handoff to the compositing team.
Selected Project: Dick's Sporting Goods – "Holiday"
CHRLX — New York, NY
Freelance CG Generalist | May 2017 – November 2017 | December 2018 – June 2019 | July 2020 – August 2020
Freelance CG Generalist | May 2017 – November 2017 | December 2018 – June 2019 | July 2020 – August 2020
Lit, shaded, and rendered high-quality product visualizations and environments for commercial advertising campaigns.
Optimized render workflows by managing global illumination settings, render passes (AOVs), and render efficiency while maintaining visual quality.
Composited final shots to delivery, integrating CG elements and performing color correction, relighting, and final polish.
Selected Projects: Reese's, Cinnamon Toast Crunch, Seagram's, Toffifay, Samsung, UnitedHealthcare
Chicken Bone FX Studios — New York, NY
Freelance CG Generalist | January 2020 – July 2020
Freelance CG Generalist | January 2020 – July 2020
Textured, lit, and rendered hero props and CG assets for visual effects shots, including vehicles, aircraft, and chess pieces.
Collaborated closely with the Visual Effects Supervisor to develop final looks that aligned with creative direction and client feedback.
Prepared pre-composites to validate lighting and render integration to hand off to the compositing team.
Selected Project: The Queen's Gambit (Netflix)
The Mill — New York, NY
Freelance CG Generalist | July 2016 – September 2016 | February 2019 – March 2019
Freelance CG Generalist | July 2016 – September 2016 | February 2019 – March 2019
Lit and rendered hero assets, props, and characters for live-action commercial spots.
Created pre-composites of renders to ensure proper integration and a streamline handoff to the compositing department.
Selected Projects: Sonnet Technologies, PlayStation, Chantix, IKEA
MR. X VFX — New York, NY
Freelance CG Generalist | July 2017 – August 2017
Freelance CG Generalist | July 2017 – August 2017
Modeled, textured, shaded, and lit organic CG assets, including burned wood and photorealistic human faces.
Shaded and lit hero vehicles featured in the film's final sequence.
Selected Projects: mother! (Paramount Pictures), Ocean's Eight (Warner Bros. Pictures)
Shade VFX — New York, NY
Freelance CG Generalist | July 2014 – February 2016
Freelance CG Generalist | July 2014 – February 2016
Modeled, textured, shaded, and lit hero assets, props, and environments for feature films and episodic television productions.
Created pre-composites to validate lighting, rendering, and CG integration before handoff to the compositing department.
Composited a series of VFX shots using techniques such as camera tracking, rotoscoping, and keying
Selected Projects: Daredevil Seasons 1 & 2 (Netflix), Jessica Jones Season 1 (Netflix), Operation Finale (MGM), Love the Coopers (Lionsgate), Black Sails (Starz), Marco Polo Season 1 (Netflix)
The Molecule — New York, NY
Freelance CG Generalist | March 2014 – April 2014 | September 2016 – October 2016
Freelance CG Generalist | March 2014 – April 2014 | September 2016 – October 2016
Textured and lit digital environment set extensions using a combination of projection mapping, matte painting, and CG techniques.
Collaborated with environment, lighting, and compositing artists to achieve a cohesive visual style across shots.
Selected Project: Z: The Beginning of Everything (Amazon Studios)
Framestore — New York, NY
Freelance CG Lighter & Lighting Intern | August 2012 – March 2013 | July 2013 – September 2013
Freelance CG Lighter & Lighting Intern | August 2012 – March 2013 | July 2013 – September 2013
Built a strong foundation in production lighting workflows, studio tools, and pipeline processes while supporting the Lighting department.
Lit hero assets and characters for commercial projects, producing pre-composites for efficient handoff to the compositing team.
Selected Projects: GEICO, Captain Morgan
Absolute Post — New York, NY
Freelance CG Generalist & Intern | June 2011 – April 2012
Freelance CG Generalist & Intern | June 2011 – April 2012
Developed a strong foundation in the CG production pipeline within a boutique post-production studio.
Learned industry-standard modeling, texturing, and asset development workflows while supporting commercial productions.
Selected Projects: Mastercard, Banana Boat
SOFTWARE
Lighting / Rendering
Houdini Solaris, Karma, Arnold, Redshift, V-Ray, Mantra
CG / VFX
Houdini, Maya, Nuke, Substance 3D Painter, ZBrush
Adobe
Photoshop, After Effects
EDUCATION
M.S. Digital Imaging & Design
New York University 2012
B.F.A. School of Fine Arts
Boston University 2009